Exterior Graphics on the Z.A.P. Outpost
Early on Beta, Jacy was assigned to think about the vegetation and evil vines on Proxima B. It was a fun assignment, to think about what alien planet vegetation could look like. On this project, she was mentored by Tim Evatt and Matt Nolte.
Here was an initial concept she started to flesh out:
As she continued with this design, she began to pull more reference to add texture and give her line-ups more depth. She also began crafting evil vines based on a KO from the director:
Below are concepts that Jacy ended up presenting to the director, using a piece of concept art by another art director to ground the designs in the world:
Jacy presented her work in remotely in Bluescape, here's a look at what she showed Angus:
Angus gave lots of great notes and drawovers for what he was looking for in this character going forward: